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— 16 July 2007

Okami

I played about four hours into “Okami” this weekend and boy is the game cool! Some initial impressions:

The game is absolutely stunning visually. The graphic style is beautiful. Radiant! The only setback was the lack of 16:9 support.

The controls feel a little “flimsy” at times. I noticed it mostly when getting inside houses and trying to maneuver through doors, up ladders etc. In combat they are absolutely spot on, though, and while running around, they do feel very good – not as tight as in “Twilight Princess”, but almost there.

Storytelling is good. I played “Animal Crossing” and was already somewhat used to the semi-synthetic bubble-bobble voices. The main problem is that the game opens with a lot of cutscenes. The first two hours or so are heavy with narrative but after that the game loosens up and becomes more about gameplay.

Some of the puzzles are overly simple and the game goes a long way totally explaining exactly what you should do to solve a puzzle, and it does so several times.

The “Celestial Brush” gameplay feels fresh and tunes extremely well into the tone and style of the game. There are so extremely much about “Okami” that makes it a close cousin to “Twilight Princess” and the Zelda series. “Ocarina of Time” had the ocarina, “The Windwaker” had the windwaker and “Okami” has the brush.

The RPG elements are certainly interesting and adds a layer to the game that is different from Zelda. I guess I need to play more until I get a grip on how it works in the long run.

I picked up the game for a bargain. It was released in the EU early 2007 and can be bought for about 20-30 Euro (at least here in Sweden). Although I haven’t played that long, I can definitely recommend the game. It’s very interesting and one of the most beautiful games ever.

— sicher

Comments

  1. Hehe. It rules. It has some really fantastic plot twists aswell.
    Not to mention that it is really really long.
    Took me 80+ hours to beat.
    Then again I almost did everything that was possible in the game =)

    Jaqub · 16 July 2007, 21:04

  2. I like the small detail that the longer you run for, the faster you run. Brilliant! Otherwise a great game that’s teeming with atmosphere.

    Patrick · 24 July 2007, 09:15

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