<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: The Split Personality of Fahrenheit (Indigo Prophecy)</title>
	<atom:link href="http://www.sicher.org/2006/11/15/the-split-personality-of-fahrenheit-indigo-prophecy/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.sicher.org/2006/11/15/the-split-personality-of-fahrenheit-indigo-prophecy/</link>
	<description>Random thoughts from a Game Designer</description>
	<lastBuildDate>Thu, 25 Mar 2010 13:44:21 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0</generator>
	<item>
		<title>By: Drew</title>
		<link>http://www.sicher.org/2006/11/15/the-split-personality-of-fahrenheit-indigo-prophecy/comment-page-1/#comment-19</link>
		<dc:creator>Drew</dc:creator>
		<pubDate>Fri, 17 Nov 2006 03:57:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.sicher.org/wordpress/?p=9#comment-19</guid>
		<description>	&lt;p&gt;My thoughts exactly. I think I may have mentioned this game in a prior comment (I still greatly enjoyed it). This game had all that emotional pull that intrigues gamers, but it had a bit too much of the X-Files meets cyberpunk that seemed out of place. The &#8220;computer&#8221; faction seemed like a bad copy of William Gibson that was entirely out of place with the Mayan &#8220;gods&#8221; (that by themselves seemed a bit implausible).&lt;/p&gt;

	&lt;p&gt;In addition, the game play of avoiding guards and spot lights was a bit of an annyoyance for me that was not present at other times during the game.&lt;/p&gt;

	&lt;p&gt;Strangley enough, the Simon gameplay, that I thought seemed silly at first glance, actually worked (I think I &lt;span class=&quot;caps&quot;&gt;WAS&lt;/span&gt; playing a guitar at one point).&lt;/p&gt;

</description>
		<content:encoded><![CDATA[<p>My thoughts exactly. I think I may have mentioned this game in a prior comment (I still greatly enjoyed it). This game had all that emotional pull that intrigues gamers, but it had a bit too much of the X-Files meets cyberpunk that seemed out of place. The &#8220;computer&#8221; faction seemed like a bad copy of William Gibson that was entirely out of place with the Mayan &#8220;gods&#8221; (that by themselves seemed a bit implausible).</p>
<p>In addition, the game play of avoiding guards and spot lights was a bit of an annyoyance for me that was not present at other times during the game.</p>
<p>Strangley enough, the Simon gameplay, that I thought seemed silly at first glance, actually worked (I think I <span class="caps"><span class="caps">WAS</span></span> playing a guitar at one point).</p>
]]></content:encoded>
	</item>
</channel>
</rss>
